By ManTis on August the 19th, 2007 under the Ekaiyo project
Playing with projective textures.
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Martin said, on August the 20th, 2007:
This game looksl ike it could be great. HOw are you to manage with keeping polys down - so not too voerload systems or memory it will use?
ManTis said, on August the 21st, 2007:
by setting rigoristic targets and trying to keep true to them. ;)
pie brains said, on April the 23rd, 2009:
the game editor is not needed, because what would the use of people making their level's if they dont get to choose what type of pokemon gets to go there, and if they got to do that it would be unfair because they could just make a bunch of lugia's and shiz go there