By ManTis on December the 12th, 2010 under the Ekaiyo project
Project is back, and we're having fun!
By ManTis on December the 12th, 2010 under the Ekaiyo project
Project is back, and we're having fun!
George said, on December the 14th, 2010:
Wtf is this, this aint in game, you just paste them rats in, didnt you? :S
Garmo said, on December the 15th, 2010:
It's just a little peak at something they're up to so we know the project isn't dead :L calm down :)
Armar said, on December the 16th, 2010:
So you guys started all over again to make it java-based?
ManTis said, on December the 16th, 2010:
Yeah, you got a problem with that?
Armar said, on December the 18th, 2010:
Well it's cool that this will make it multi-platform but this means it'll take even longer before we get something playable :S
Enrick said, on December the 19th, 2010:
CooL. I thought the project is dead..
tnarg122 said, on December the 26th, 2010:
Sweet, good to know shits still on
Developer said, on December the 27th, 2010:
Maybe it would/could be better if u where more oriented on
game engine & data than graphics (2D is enough for this type of game),
the project could be in more developed phase.
When I played this game on gb, graphics did not matter to me - the game
engine was great, mathematics, EVs, types, moves etc.
nick said, on December the 28th, 2010:
thats awsome!!!
Axmand said, on December the 28th, 2010:
Nice to see this project its not dead, but give us more news plz.
Keep up the good work.
thebushmaster said, on January the 19th, 2011:
Axmand said, on December the 28th, 2010:
Nice to see this project its not dead, but give us more news plz.
Keep up the good work.
_________________________________
almost 8-10 years in the making! lmao
ThatOneGuy said, on January the 24th, 2011:
huh, so your using unity to make this game, interesting. In a way unity would be good to use since its simple and can get the job done fast, the only thing is you need texture artists, but other then that thats all you need lol. So far I would say its going along nicely, but I would suggest having more level designers to help post on the forums and maybe some texture artists if you want, but I strongly recommend level designers, it would save more time for you and it would improve the process on this game immensely, so you can concentrate more on the 3d modelers and the texture artists/designers. Overall good start.
ThatOneGuy said, on January the 24th, 2011:
I understand that you have a life and everything, but I have been following on this game for a while and one thing that you are lacking is support, so i strongly recommend posting up jobs for level designing on the forums or even texture artists, so far all I seen so far is very basic level structure and 3d models and some programming, but what you need to concentrate more on is level designers and texture artists. Once you have a basic idea what textures you are going to need, you can tell the texture artists to make the basic textures you need for the game. Since you are using unity, its a very simple and easy to learn level designing program, so it would be easier on you to have the levels constructed first before you can even worry about placing your models.
ThatOneGuy said, on January the 24th, 2011:
Good luck and I hope to see this game progress faster
Bongeh said, on February the 17th, 2011:
Nice work mants, what kind size is the team nowadays? Still just you and theo coding + gfx guys?
kthx said, on February the 22nd, 2011:
Goodbye , ekaiyo.
ThatOneGuy said, on March the 24th, 2011:
Ok, well I haven't commented this project in a while, but it is really not getting anywhere, So I'm guessing the project is dead or hasn't had any progress since this last picture. Pokemon Black and White came out and it is completely pointless to keep updating on the models, so far from what this game looks like is just models and displays. Stop working on models and actually put the gameplay in already. Goodbye ekaiyo and have fun displaying your models, I will be actually playing a pokemon mmorpg with actual gameplay instead of looking at models on a website.
kokoro13 said, on March the 28th, 2011:
it seems like this thing will never get done. i just found it, and was pretty excited till i found that it wasnt even at beta. idk what kind of format u do, but u might want to look around the mmd (mikumikudance) and meta community. there are alot of greet model dessigners. im sure u can find someone to help u on this project
I like this graphics said, on March the 31st, 2011:
check out my name its true!
mutebulbasaur said, on April the 6th, 2011:
This project is the reason I've discouraged everyone I know from making a pokemon mmo. I wasted so much time following and supporting this project, only to find out the devs (well there are no devs lol) are half-ass whiny children. ManTis garnered so much support for this project back in the day, but threw it all away because he was lazy.
Aved Holgas said, on May the 1st, 2011:
I propose that the models are uploaded for use of all the community members
fira legend said, on May the 10th, 2011:
man i really hope that you can make the mmorpg of pokemon, and... i have a suggest, why dont you do just the first pokedex, the first 150 pokemon, and in maybe 2 or 3 years it will finnaly will be playable, and the updates can come in 2 years more, with the next gen and continue like that
8====D said, on May the 27th, 2011:
8====D O: